Richard Wages, Carmen Mac Williams, Barbara Ostermann
Identification of Dramaturgical Principles
Abstract: The design of interactive television is a new and challenging task. Beside the very
hardware which has yet to be developed for the realisation of interactive television, design
patterns have to be found to create adequate and compelling content. The transition from
conventional television to interactive television can roughly be compared to the transition
from monologue to dialogue, a fundamental step which has been tried in other art forms too,
for example epic theatre. In this survey we address some of the problems that arise by bringing
interactivity to television. Necessary underlying structures are being investigated. We give
examples of solutions that have been found for certain problems in other kinds of digital
media – namely the domain of computer games. Finally, suggestions are made on how to create
content for interactive television in particular.
