Alexander Hornung
Master's Thesis: Autonomous Real-Time Camera Agents in Interactive Narratives and Games
Abstract: Visual storytelling, be it in films or interactive forms of narratives like
computer games, is a complex and very sensitive field. Images and their composition play an
important role in our perception and interpretation of a visually presented story.
In contrast to classical cinematography, research in the field of interactive narratives
and the application of cinematographic concepts to this field is still rather young. In this
thesis, we investigated such concepts, with a strong focus on dramaturgical means of
expression of cameras and the active visual emphasis of (interactive) narrative content.
Based on a formalization of these dramaturgical principles, we developed an autonomous
real-time camera agent implementing this knowledge. The prototype of this virtual camera
system was integrated into the computer-game 'Half-Life' and the authoring tool 'alVRed'
to give examples for the practicality of the system.
For more details on the prototype, please visit the homepage of my Half-Life
Camera Agent.
