Stefan M. Grünvogel
Generating Dynamic Motions for Articulated Figures
Abstract: For creating real-time animations of 3D characters we introduce
motion models, which model a certain kind of motion like
walk or wave. Each motion model has its own set of parameters
controlling the specific characteristics of a motion. These
parameters can be changed while a motion model is executed,
thus this allows a change of the characteristics of a motion in
real-time. The motion models produce animations by applying
operators on short clips of animation and blending the results
together. The parameters of the motion model determine the
operators and the animation clips which are used to create the
appropriate animation.
